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William Carson
Game Designer
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Project Sneaky Sneaky
Project type
NPC's/ AI entities
Date
May 2024
Project Sneaky Sneaky is an exciting new project that demonstrates how to move NPCs effectively using class-based state machines. This project focuses on showcasing the creation and navigation of nonplayer characters and features NPCs that can autonomously chase after a player character. By highlighting the use of Unreal Nav Meshes and state machines, Project Sneaky Sneaky provides valuable use of NPC interactions.
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